Airport: When you capture an airport, you are given the ability to produce paratroopers. Every few minutes, you can drop a group of paratroopers to a selected location on the map. If you are playing as the allied side, the paratroopers are GI's. If you are playing as the Svoiet side the paratroopers are Conscripts. |
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Hospital: Wounded infantry units can be sent to a captured hospital to heal. Fully healed units are deployed from the hospital automatically. |
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Outpost: An outpost is an armed repair facility that operates exactly like the Allied or Soviet Sevice Depot. Unlike these buildings, however, the Outpost can defend itself against both air and ground attacks. After you capture the Outpost, it will defend itself against your enemy. Damaged vehicles can be repaired in the Outpost. |
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Oil Derrick: Oil Derricks provide a steady, constant cash flow of credits while occupied. Plus a finders fee upon initial capture. I have found that you get 20 credits every 5 seconds for each Oil Derrick you have. So if you have captured 5 oil derricks than you get 100 credits every 5 seconds. |
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